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Can you specify which Audio.h is used ? there seem to be multiple
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Hello, I am using a library that provides audio data that I would like to send through the livestream. The format of the data is `ENCODING_PCM_16BIT`, with a sample rate of `16000`, with a buffer size…
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I'm particularly interested in the possibility of retrieving the conversation's audio, whether they are in one or separate files. I'd be really grateful if someone knows how to achieve this.
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### Extension
https://www.raycast.com/benvp/audio-device
### Raycast Version
1.84.3
### macOS Version
15.0.1
### Description
The Toggle Favourites command keeps returning with "Favourite output…
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Error occurred when executing vhs_audio_to_audio_tensor:
'dict' object is not callable
File "C:\ComfyUI-aki-v1.3\execution.py", line 152, in recursive_execute
output_data, output_ui = get_outpu…
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Just wanted to try and send a tone using a SignalSource to an AudioSink, as I'm following along in "Field Expedient SDR Volume 1: Introduction to Software Defined Radio: by Paul and David Clark.
I …
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This is gonna sound dumb but whenever I call my PlayItem function for a 2nd time the loop hangs. If I remove the line CurrentSongFileDuration = 0; it runs fine. I took a quick look at the library and …
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Here are some issues I found with audio behavior:
• There should be a sound when Mario bumps his head on a ceiling
• If you kill Bowser with fire, it still plays the Bowser fall sound when you get…
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Hi, currently the app can receive audio input and text input (in json format), right ?
I just wanted to know, if it is also possible to have the conversations, including audio output from the real…
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Hey! Thank you for the great library.
I noticed that the response is in audio output, but I only use the transcription to display the text. Is it possible to use the audio data to play it?