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It doesn't run on safari. I think the audio context needs to get a webkit prefix?
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please block this
Canvas Fingerprint
www.browserleaks.com/canvas
AudioContext Fingerprint
https://audiofingerprint.openwpm.com/
Battery API
http://techcrunch.com/2015/08/04/battery-attributes-can-b…
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I'm currently using Vue and assumed Howler would work out of the box, then bumped into the ridiculous Chrome AudioContext rules that require user interaction to resume the context.
After the first…
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I'm on Chrome Version 123.0.6312.123 (Official Build) (arm64) ... Getting the following when I try to access the default yaml file in chrome (localhost:8000) in the chrome console:
```
startup.js:…
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When trying to unmute audio input:
```
AudioContext.createMediaStreamSource: Connecting AudioNodes from AudioContexts with different sample-rate is currently not supported.
```
On a Macbook Air M2…
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![053c59f55af9b7a527c1492a231ebd3](https://github.com/BasedHardware/OpenGlass/assets/22673808/375e8476-252a-44a8-8d98-b0b206695182)
Error message:
```
Error in textToSpeech: TypeError: Cannot read …
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I was trying to get this working, but ran into the following error:
`Line 7:32 Can't find variable: AudioContext`
This is for the online test as well as running it locally.
I have Safari 14 on …
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Hi,
I am creating a web app using Tone.js and music-tempo to get the bpm of the song. Tone is creating an audioContext that gets the sample rate from my laptop (48000Hz) and music-tempo is calculatin…
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Using the vue setup composition api here:
```ts
import ping from './assets/ping.wav';
import { useSound } from '@vueuse/sound';
const pingSound = useSound(ping);
async function clickTheBu…
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It seems like window.AudioContext is not supported in jsdom