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> "Cartesian equation type only supports straight lines. Cartesian equations for bezier curves are theoretically possible but not simple, and performance when plotted would be bad."
After simplifyi…
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A way to create Bézier curves would be great! The idea is to add a `curve` function which creates a `Path`. The resulting path can be traced and closed in the same way as `segement`s and `line`s.
N…
timjs updated
3 years ago
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I made a way to draw quadratic and cubic bezier curves, but I'm not going to bother with making a pull request cause of the problem described here that I had earlier for the pr with the circles.
`ht…
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I would like to be able to draw SVG objects (using Abode Illustrator or similar), and import these as manipulatable objects in bokeh. Here is a proof a concept that already works (with caveats, see be…
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I followed the instructions in `./example/readme.md`, and as a result, the model was generated with strands in a disconnected form. Is there a way to change this to a connected form, similar to a Bezi…
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The examples ignore the 3rd order bezier curve bit and always intepolate between off-curve points. This is strictly speaking only correct for truetype fonts (which only use 2nd order bezier curves). T…
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It’s better to draw gradients when different branches merge (so the color changes).
Otherwise colors are changing roughly.
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I don't know if this is the right place to ask, or whether you've already addressed this problem here or elsewhere.
Anyway, it'd be nice if you could explore ways of optimizing bezier paths to reduce …
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