-
```
What steps will reproduce the problem?
1. create ghost-constrol and character-controller
2. try to move the character through the ghost-control
3. more info
(http://jmonkeyengine.org/groups/physi…
-
```
What steps will reproduce the problem?
1. create ghost-constrol and character-controller
2. try to move the character through the ghost-control
3. more info
(http://jmonkeyengine.org/groups/physi…
-
First reported on the discord [here](), with a [crashlog]() being provided. It seems like there's a workaround available, if you launch the modpack with an x86_64 version of java then java will run in…
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Hello,
I started using this plugin to create a game using JME 3.1l, which uses some native libraries (like LWJGL, OpenAL, and Bullet Physics). The plugin almost works perfectly - but it isn't able …
-
### Describe the issue
In the level Dungeon of Agony the bullet bills that pop into existance will lower the fps to were I can die.
### A type of bug
Native bug
### Does this issue happens always …
-
I'm not sure if this is what @PongVL (Issue #488) is asking, but I have an issue with bullets not rendering the same way as native-PowerPoint bullets. The margin/padding/indentation (whatever it's cal…
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**Describe the bug**
Hey there! I noticed that you just bumped libcblite to 3.2.0 - do you have any plans to support the [vector search feature](https://docs.couchbase.com/couchbase-lite/current/cb…
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This relates to #7275 because I would like lists to match the native styles of Word and of HTML. I am opening as a separate issue because resolution could be different than #7275.
Suppose you have …
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Hi,
I have been reading the WalletConnect Docs specifying the exact Doc folder as follow: docs > advanced > walletconnectmodal > about.mdx
There are Few General and Specific Suggestions i want to W…
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We should move out of using NSLayoutManager and NSTextStorage and NSTextContainer in order to adopt TextKit2.
Currently I believe there must be some other fix to lines and style setting to don't than…