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Currently, when an animation is running, no change in the animation buttons can be seen. This can be confusing in certain situations, e.g. when the animation speed is very low or too fast (screen upda…
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**Description**:
I'd like to contribute a **sleek Speed Dial** component to Glassy UI, adhering to the repo's theme and design principles. The Speed Dial will provide users quick access to key actio…
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## `useInterval`
**Description**: A hook that runs a function at specified intervals, similar to `setInterval`. This can be useful for repeated actions like updating a clock, fetching data at regular…
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**Describe the bug**
`OnLoopComplete` event fails triggering at the right time when a `delay` prop is used or the animation is paused in between.
**To Reproduce**
Steps to reproduce the behavior:…
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### Steps to reproduce
1. Go to your device's developer options
2. Set transition animation scale to 0x (off)
3. Run any Flutter app (that has been built with v3.24.2)
4. Observe and endure
#…
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It's not a primary action, so it shouldn't be in plein blue like the Send and Receive buttons.
See figma:
![Home Screen - _More_ Open](https://github.com/user-attachments/assets/5822ba9b-ea8c-4c82…
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There is no "Draw" appearing in case of no winners. And the rules would look better if they are centered.
![image](https://github.com/user-attachments/assets/7327544a-681b-49cb-b70f-9edf933aa55a)…
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### Describe the bug
Device: OnePlus 12 - OxygenOS 14
Latest BETA release at the time. Tested issues on the current nightly as of 21 Sept to be still present.
(ALREADY IN FAQ) Issue 1 - recents…
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in first use of site i see the button animation not good and and due to the theme, users may have a bad experience.
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### Describe the bug
As the progress bar is loaded with the specified value, text that is added to ProgressBar, e.g.:
`283/500` could be stacked and rendered incorrectly :
Once the animation …