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I haven't seen this behavior in any other 3D software. Already tweaked all the camera sensitivity values. There seems to be a relation between the distance of the camera to the painted model, and the …
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I am using Quest 2 with Virtual Desktop and SteamVR , I can not switch drones, the icon tips tell me to press left and right but I do not have those keys on Quest 2 controllers, and emulate d-pad not …
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How to change the AwbMode ?
Current code does not works :
```
camera.set_controls({"AwbMode", 3})
```
Error is :
```
Traceback (most recent call last):
:File "/home/test.py", line 449, in
…
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Camera controls:
- add button to go to overhead view
- add button to focus on an object (and set the lookat point accordingly--many frustrating camera issues when trying to orbit camera with the looka…
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Hi,
I'm currently using these camera control but within with react-three/drei but I'm wondering if this is possible...
I'd like to have it so that, when using the scroll wheel it moves the camera …
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Hi! I’m trying to change the FPS when i record, but the video duration becomes inaccurate when I convert it to MP4 and it lasts much less or accelerates the video. Do you have any suggestions on how t…
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> three.js/examples/js/controls/
> https://github.com/mrdoob/three.js/tree/master/examples/js/controls
- DeviceOrientationControls.js
- DragControls.js
- EditorControls.js
- FirstPersonControls.js
- F…
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Implement a simple class for camera controls.
- [x] Movement
- [x] Zoom
- [ ] Rotation around a point X,Y
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Currently in "standing mode" camera is always oriented so that room floor angle matches Vive's calibrated floor. Problem is, during impresonation, for example, character's head is sometimes at such an…
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Add the option to roll camera into the Camera Controls floater.
https://secondlife.canny.io/admin/board/feature-requests/p/camera-roll