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- cocos2d-x version: Cocos2d-x 3.12 javascript for web ( HTML5)
- devices test on: Chrome
- developing environments
- NDK version:
- Xcode version:
- VS version:
- WEB
meiry updated
8 years ago
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device: ipod iOS 6.1.6 safari
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我将库放到cocos2d jsb环境下报错,没有window对象.
/Users/zxh/Library/Application Support/iPhone Simulator/6.1/Applications/67238146-A944-45CB-A45F-0ED4DA687739/Library/Caches/ccb/pomelo-client.js:5:0 ReferenceError: …
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I'm using Cocos 3.6 and in google chrome the playmusic doesn't loop.
bheer updated
9 years ago
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AudioEngine.playEffect does not play immediately even if the AudioEngine has been init'ed and the audio file has been preloaded
e.g. In my code's init function I do this
```
this.audioEngine …
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@dingpinglv @pandamicro Hi, I'm finding that certain music files are not looping properly after they finish, despite having repeat set to true on `cc.audioEngine.playMusic()`.
For some reason howeve…
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I really searched around carefully before creating this issue but I can not find it and I need it to authenticate to my rest service with XHR.
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- cocos2d-x version: 3.15.1 (js)
- devices test on: iphone
run below function _testAction() in scene :
```
_testAction: function(cb){
this._testNode.runAction(cc.sequence(
cc.…
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CCFadeOutUpTiles is not removing a tile at the very bottom left part of the screen.
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- cocos2d-x version:3.14
- devices test on: PC Windows 8.
- developing environments: Cocos2dx - js
- browser type and version: GoogleChrome Version 56.0.2924.87 (64-bit)
Steps to Reproduce…