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We should have a C++ `CubicSpline` class with a Python wrapper, which is derived from the ScalarFunction class, such that it can be used for an efficient evaluation of spherical functions and (spheric…
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Hello there,
I'm trying to make a cube with the slides. Here is the source code https://gist.github.com/anonymous/414ae6b8e8a562cbcd87beeb86f7a0e2
It works perfectly on chrome firefox and safari. Bu…
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There is this comment explaining how speed for segments ("way segment") is calculated
```
// Solves a * v^3 + c * v = d with a Newton method
// to get the speed v for the section.
```
Whe…
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How does one use the units package to type cubic metres (e.g. it is now u.m for metres)? Could not seem to find it in https://github.com/AguaClara/aguaclara/blob/master/aguaclara/core/units.py. Thanks…
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### What is the feature ?
It appears that interpolating between points currently uses linear splines. Using free cubic splines could give smoother looking plots.
### (Optional) Why this feature is…
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Hi,
I'm trying to generate a terrain of currently 64x64x64 blocks with some holes in it (3D Noise) and am running into some performance issues.
Since I'm trying to get a bite more comicy style l…
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See mbostock/d3#1982. The only problem is that it’s kind of a pain to evaluate a cubic Bézier for _y_ given _x_ (rather than _t_), so it probably requires a numerical solution.
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**Describe the bug**
I changed the value of ID in /etc/os-release to test,After successfully generating the iso。
After the installation of the OS is completed,Unable to start OS in uefi mode(gegacy …
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Quoting my bug report from DC:
1. stock isn't "processed" when its out of players' render distance
which just causes the train to stop as soon as it runs away from render distance, im guessing that'…
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Compare https://github.com/googlefonts/fontations/pull/927
I would prefer if we kept not yet fully standardized extensions behind a flag to avoid breakage and being able to follow Chromium's release …
drott updated
13 hours ago