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Since iOS and Android does not allow to use the sensor data per default the orientation controller does not. I assume that the code should be enhanced by something like this;
DeviceOrientationEvent.…
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I ran into an issue with the plugin stating the wrong orientation for certain devices. I ended up using this code and it worked for all devices.
```
var activity = (Activity)Xamarin.Forms.Forms.Conte…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Did you read the "Reporting a bug" section on Contributing file?
- [X] I have read the "Reporting a bug"…
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### Is your feature request related to a problem? Please describe:
I cannot lock the orientation of my Landscape-only Android game.
### Is it possible to construct a solution with the existing A…
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Is it possible to have Device Orientation on a 360 video?
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**Crash logs**
```
FATAL EXCEPTION: main
Process: com.example.spokennumbers, PID: 14528
java.lang.RuntimeException: Unable to start activity ComponentInfo{com.example.spokennumbers/com.example.s…
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Would be great to have support for orientation, and more examples for screen sizes.
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### What's happening?
First of all, thanks so much for implementing this feature!
My users often take photos of things on the floor or ceiling. Unfortunately the image is rotated incorrectly i…
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**Describe the bug**
Rotating device doesn't work well. It
**SDK version**
- 10.0.12
**To Reproduce**
Steps to reproduce the behavior:
1. Open demo-app
2. Start call
3. Rotate device
4. …