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I'm not sure if this is even possible but it would be lovely if it is. Currently the dialogue box has grey and white lines/speckles that constantly move and it makes it rather distracting when trying …
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### Discord Thread
https://discord.com/channels/828292123936948244/1308127840079843388
### What happened?
When trying to start the current save_breaker (2024-11-18), i only get a grey screen (as se…
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As discussed on #1171: sometimes when you activate a dialogue box with the keyboard, the focus does not end up in the optimal location. It may be useful to add a mechanism (e.g. a data element on cont…
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![image](https://github.com/user-attachments/assets/50139801-3773-4a22-9ca9-d1c338ca4f66)
picture speaks for itself
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I tried to translate Shin-chan game.
for UI and silent text can be translated well.
But for dialogue, it doesn't work at all. Because the dialogue has colored text and animation.
I'll give you som…
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### Description
This issue proposes a **context-aware NPC dialogue translation solution** that uses Cloudflare’s CDN and Worker services to provide high-quality translations at minimal cost. By lev…
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### Describe the bug
Giving a Refugee Center beggar a can of sealed peach sparkling water as a food offer triggers the "They know what you've done." hostile cannibalism response.
### Attach save fil…
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Check out the Lesson in Pain unique. The first property is showing the NPC Dialog text and is likely due to having the same string ID assigned. So find what that is and update it
Created in channel …
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## Issue
- Make a UDialogue asset using the UE editor.
- Create some dialogue graph.
- Test it.
- Close all the windows of UE.
- Restart UE.
- Reopen the UDialogue asset previously worked on.
-…
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If you highlight text e.g. in a comment, then click "link," most places like github they'll populate the text/title field with the highlighted text. (@ncarazon have I correctly identified this as a si…