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Hi, and congrats on your JOSS submission! I'm one of your reviewers and I'll be writing my remarks below as the review progresses. You can find my checklist [here](https://github.com/openjournals/joss…
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+ how to know if user has used otp or a backup code. is there any differentiation?
+ basically its great to send email that backup code is being used. but it seems that backup codes can be used simi…
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### Prerequisites
- [X] I understand and accept the project's [code of conduct](https://github.com/PrestaShop/PrestaShop/blob/develop/CODE_OF_CONDUCT.md).
- [X] I have already [searched in existing i…
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Currently, downloaded artifacts with identical PURLs are deduplicated consistently across both **pip** and **bundler** ecosystems, resulting in consolidated entries in the SBOM. This issue suggests ch…
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I would like to be able to enforce a convention that [ThreadStatic] statics are different in naming from other statics, using "t_" as prefix for the former and "s_" as a prefix for the latter.
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### Steps to reproduce
Link to live example: (required)
https://mui.com/material-ui/react-button/
Prerequisites:
Turn on High Contrast Aquatic/Desert Modes (Go to settings->Contrast Themes->High…
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## Problem:
There is not any way for plugins to return typed errors that the main engine could decide on how to handle based on its settings.
## Context
Currently, we support VirtualHostPlugins …
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Need to show the difference between the player's dialogue and a character's dialogue.
This could be as simple as a different alignment or colour for character's text or more complex like a speech bub…