-
```
What steps will reproduce the problem?
1. Copy dll from P64, place in plugins
2. Displays in list
3. Cannot be used
(probably simply incompatible)
What is the expected output? What do you see in…
-
Hi Mario,
I had been researching how to best access input from keyboards, and found that with raw input, you can distinguish multiple keyboards and or mice from each other on Windows, in theory. It…
-
Unlike SetOpenSection("") which closes the folder.
SCREENMAN:GetTopScreen():GetChild('MusicWheel'):SetOpenSection("aaaaaaaaaaaaaa");
Crash reason: Assertion 'data.size() != 0' failed
Thread: …
-
Hi,
sorry I don't have Discord. My gamepad reports values between -32768 and 32767 for X and Y axis, notably, for the "lower right" position of the analog stick it reports X=-32768, Y=-32768.
Fo…
-
```
What steps will reproduce the problem?
1. Copy dll from P64, place in plugins
2. Displays in list
3. Cannot be used
(probably simply incompatible)
What is the expected output? What do you see in…
-
While the existing examples include several DirectInput ones, the emulation of recent xbox controllers is missing.
Xbox controllers are very common today, many games don't accept the input from a Di…
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I built the latest commit and I'm using an Xbox 360 controller.
The DirectInput of N-Rage is working normally, but the XInput isn't. I can configure and even save the XInput configs (XInput Controlle…
-
A feature I really appreciate at the moment is being able to multiply bind controls to both DirectInput and XInput at the same time. This is convenient because it allows me to send my config.ini to a …
-
```
What steps will reproduce the problem?
1. Copy dll from P64, place in plugins
2. Displays in list
3. Cannot be used
(probably simply incompatible)
What is the expected output? What do you see in…
-
```
What steps will reproduce the problem?
1. Copy dll from P64, place in plugins
2. Displays in list
3. Cannot be used
(probably simply incompatible)
What is the expected output? What do you see in…