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Implemented diminishing returns (DR) for dodge and parry chances.
Also updated base dodge and agility=>dodge conversion values for 3.2 and later
Base stats and percentage based talents/buffs are not…
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### Welcher Client wurde verwendet?
NoRiskClient
### Beschreibung
Also, bei der Monthly Challenge „Dodge 1000 Moving Trains“ hab ich jetzt schon 17 aufm Zähler, aber bei der Daily „Dodge 5 Moving T…
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### Feature description
Adding errorbars over grouped barplots is surprinsgly difficult in Makie, although it's a very common feature for statistical ploting library (see this post on julia [discours…
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From the race description:
> DODGE. You may give yourself advantage on a Dexterity saving throw against an effect that you can see, such as a trap or a spell. You can choose to do so before or afte…
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Parry, Dodge and Resist can be calculated from attributes and Fighting-Skill. Disable those components after implementation.
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### Describe the bug
https://www.youtube.com/watch?v=vbNBkN_ZPRY
The game freezes if the "Arrow Dodge" feature is enabled in the mod and enderdragon releases a ball at the player
### Steps to rep…
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I know this can be done via On the Fly formulas, but I think this would be handy as a system wide option - especially for the GM.
As side thought, something like: "if Token A has a target, and Tok…
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It’d be great to have a reusable layout primitive for beeswarm plots, as here:
https://observablehq.com/@mbostock/pachinko-simulator
Ideally, it’d support circles of variable radius. And I think…
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Using this (slightly adapted) code from the documentation, we can see, that the cycler, uses the two extreme colors from the colormap. However, I would expect the first two colors of the colormap used…
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Hi there, not sure if you're still working on this, but the main mobile script doesn't appear to function, and the rocky plateau script seems to have an issue with dashing into dysangelos despite the …