-
Tried virtual desktop and same problem. It goes fullscreen then stays black. wined3d backend starts fine
-
Vietcong ([AppDB](https://appdb.winehq.org/objectManager.php?sClass=version&iId=8864)) video game is using D3D8, but community tool called VCStarter converts D3D8 calls to D3D9, so it is usable with G…
-
Using master iXit branch + wine dri3 PPAs with game Panzers Phase I and Panzers Phase II.
The games start showing a video which works fine. After the video a loading screen and the main menu should a…
-
I'm running into a reproducible GPU freeze/hang when running A Hat in Time with Gallium Nine, in chapter 1, act 4, when going through a door into a bathroom with a reflective floor on the right side o…
Kiwii updated
2 years ago
-
Hi,
Trying to install on ArchLinux, and get a crash:
./nine-install.sh
installing 32bit binaries to /home/user/.wine/dosdevices/c:/windows/syswow64
installing 64bit binaries to /home/user/.win…
-
The trace came from Gallium Nine user who is reporting a regression in Mesa3D.
However we cannot replay it because `d3dretrace` crashes. (It crashes under Wine and Win7.)
Here is the original repo…
-
There are multiple milestones:
- Make use of wine's memory allocation functions for almost every allocation of system memory.
- Provide memory counters to GALLIUM_HUD
- 1. Total system memory alloc…
-
![screenshot_20170215_164048](https://cloud.githubusercontent.com/assets/4643873/22989566/832a89e0-f39d-11e6-9d20-e32781e30e7b.png)
playing lol on NVE0 (GTX770) has got me a lot of issues using galli…
-
Hello,
I'm using latest mesa-git with wine-staging 2.0rc5 patched with Sarnex's nine patchset.
All games I've tried lately work fine but this one.
It crashes with:
radeon: mmap failed, errno…
-
The nGlide glide wrapper which wraps all known Glide API's to Direct3D 9 just seems to black screen on just about anything I've tried it on. I don't get any meaningful output that would tell me what's…