-
```
In AndroidGame.java you can no longer use
int frameBufferWidth = isLandscape ? 480 : 320;
int frameBufferHeight = isLandscape ? 320 : 480;
Bitmap frameBuffer = Bitmap.c…
-
```
In AndroidGame.java you can no longer use
int frameBufferWidth = isLandscape ? 480 : 320;
int frameBufferHeight = isLandscape ? 320 : 480;
Bitmap frameBuffer = Bitmap.c…
-
```
In AndroidGame.java you can no longer use
int frameBufferWidth = isLandscape ? 480 : 320;
int frameBufferHeight = isLandscape ? 320 : 480;
Bitmap frameBuffer = Bitmap.c…
-
```
In AndroidGame.java you can no longer use
int frameBufferWidth = isLandscape ? 480 : 320;
int frameBufferHeight = isLandscape ? 320 : 480;
Bitmap frameBuffer = Bitmap.c…
-
```
In AndroidGame.java you can no longer use
int frameBufferWidth = isLandscape ? 480 : 320;
int frameBufferHeight = isLandscape ? 320 : 480;
Bitmap frameBuffer = Bitmap.c…
-
```
In AndroidGame.java you can no longer use
int frameBufferWidth = isLandscape ? 480 : 320;
int frameBufferHeight = isLandscape ? 320 : 480;
Bitmap frameBuffer = Bitmap.c…
-
```
In AndroidGame.java you can no longer use
int frameBufferWidth = isLandscape ? 480 : 320;
int frameBufferHeight = isLandscape ? 320 : 480;
Bitmap frameBuffer = Bitmap.c…
-
The client crashes when trying to create a LAN game.
I'm running on a fresh Xubuntu installation, no custom settings regarding firewalls or similar.
Is this a snap issue?
cncra2yr has the :networ…
-
https://huiyu.tistory.com/entry/C%EC%96%B8%EC%96%B4%EB%A1%9C-%EA%B2%8C%EC%9E%84%EB%A7%8C%EB%93%A4%EA%B8%B0-5-%EC%B2%AB%EB%B2%88%EC%A7%B8-%EA%B2%8C%EC%9E%843%EC%9B%80%EC%A7%81%EC%9D%B4%EB%8A%94-%EA%B3%…
-
```
In AndroidGame.java you can no longer use
int frameBufferWidth = isLandscape ? 480 : 320;
int frameBufferHeight = isLandscape ? 320 : 480;
Bitmap frameBuffer = Bitmap.c…