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The script generated is incorrect. It uses an attribute 'interface' that does not exist in blender.
`geometry_socket = voxelize.interface.new_socket`
Notice that there is a misplaced 'interface'…
hkunz updated
7 months ago
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If a MD_object is deleted and re-added, the geometry node is not re-applied. I know this is to prevent accidental overriding of customized settings, but I think it would be better to just make sure th…
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Exporting masks from Blender to ZBrush works fine (I manually assign vertex weights to the mask vertex group), but when exporting masks from ZBrush to Blender, the result is incorrect: regardless of w…
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Feature request for meshing particle system with geonodes.
1. You click button in menu.
2. It adds a single vertex.
3. It adds "Particle Instance" modifier on it, and assigns the particle system
…
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### Discussed in https://github.com/Mustard2/MustardUI/discussions/98
Originally posted by **Realium3D** January 31, 2023
I'm currently using a GeoNode modifier for custom eyelashes on my char…
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### Describe the bug
Earnings from items that had been uploaded before a month hadn't been reseted and hadn't been recounted after a month passed.
### Expected behavior
I expected that the earnings…
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If I follow https://docs.geonode.org/en/master/devel/workshops/index.html#customize-the-look-and-feel and add `get_menu_json.py` under `geonode/apps/thuenen_app/templatetags/get_menu_json.py` to overr…
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"Import As Asset" continues to deliver in Blender `3.5` as it has since `3.4-alpha`. I'm usually in the **VSE** and "Import As Asset" has smoothed my video workflows and opened up **Compositor**, **No…
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Hello, I have an problem about the node_transpiler,when I create a blend file only include geometry node, and I use the dev_script.py to convert node-graphs to python code, but noly get the generated…
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Is there a template to create custom assets using specified materials and parts? For example, to create a Lionfish Factory.