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In HelixToolkit.Wpf.SharpDX.Viewport3DX when zoom extends beyond Orthographic.Camera.Width < 1 , all 3D Objects become unstable to view
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The arrow heads are not correctly positioned.
See http://helixtoolkit.userecho.com/topic/571029-please-help-with-vectorfieldvisual3d/ and #101
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Why is the nvoptimus class not available for netcore? Is it no longer necessary?
https://github.com/helix-toolkit/helix-toolkit/blob/develop/Source/HelixToolkit.SharpDX.Shared/Utilities/NVOptimusEna…
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I'm trying to draw 3D object and make it appear and disappear for certain period. The problem is that its type is GeometryModel3D and I add it as a children of Model3DGroup.
var blinkAnima…
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Hello,
When I load the attached file three is an exception an the program ended.
Thanks,
Eyal
[load error 3ds.zip](https://github.com/helix-toolkit/helix-toolkit/files/4707790/load.error.3ds.zip)…
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We have a WPF application to show the 360 degree Panoramic images. User can place some controls like buttons on top of the Panoramic image viewer and perform some action. We are planning to use Billbo…
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Can we have features in HelixToolKit-SharpDX that will enable us to set shader quality and render quality?
These features will give us better control over graphics display and performance.
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I'm new to the Helix Tool Kit, I want to load a USB camera image frame by frame to the Given texture, the camera is running 60 frames at a second, any example will be helpful, My app is based on Hel…
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exporting a model in DAE format creates a file that could not be opened by any application.
I have tested it with even with the ExportDemo example with the same result.
Same model exported in OBJ fo…
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It seems the examples show to get a MeshGeometryModel3D from a HelixToolkitScene one would do this:
```
if(helixScene.Root.Items[0] is MeshNode mesh)
{
var model = new MeshGeometryModel3D()
…