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### Description
I need to send a text to a 128x64 LCD display. I need to generate a bmp and draw some text over. I first use System.Drawing but due to problems with windows nano container I migrate t…
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### Prerequisites
- [X] I have bought a Commercial License
- [X] I have written a descriptive issue title
- [X] I have verified that I am running the latest version of ImageSharp
- [X] I have ve…
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The System.Drawing namespace always causes problems with Mono, and while QuickFont works okay now, it is a good idea to move away from System.Drawing altogether.
The following is a list of ways Sys…
opcon updated
7 years ago
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I'm using the nightly version, but it still crashes every time I try to import multiple textures2d at once (all the texture names are correct).
**LOG:**
Plugin Batch import textures has crashed. S…
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Hi, I saw that you have an ImageSharp.Veldrid integration package. I'm wondering if you have plans, or if you'll consider creating a similar package for integrating with SkiaSharp as an alternative to…
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I've tried in Android 7.1 and Android 9 Pixel 2 emulators.
In **ComputeParticles.Android** I get an exception line 34 of ComputeParticles.cs on CreateBuffer
Veldrid.VeldridException: 'GraphicsDevic…
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The output of the program is this:
```
System.ArgumentException: Crop rectangle should be smaller than the source bounds.
Parameter name: cropRectangle
at SixLabors.Guard.ThrowArgumentExceptio…
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Wouldn't it make sense to create 3 sub packages, something like
Net.Codecrete.QrCodeGenerator.WindowsDrawing
Net.Codecrete.QrCodeGenerator.SkiaSharp
Net.Codecrete.QrCodeGenerator.ImageSharp
they…
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I use SixLabors.ImageSharp to preprocess image, but got
```text
System.TypeLoadException: The generic type 'System.Func`4' was used with an invalid instantiation in assembly 'System.Private.CoreL…
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After applying the NRE fix,
```diff
diff --git "a/src/coreclr/tools/aot/ILCompiler.LLVM/Compiler/LLVMCodegenCompilation.cs" "b/src/coreclr/tools/aot/ILCompiler.LLVM/Compiler/LLVMCodegenCompilation.c…