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If I making js instead of jsx renderer dosen't work. But if I renaming the file - works perfectly.
I am not using JSX so I want make js files.
Help, please.
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**TypeError: null is not an object (evaluating 'RCTVideoInstance.Constants')**
This error is located at:
in Video (at Story.tsx:41)
in RCTView (at View.js:34)
in View (at Story.tsx:2…
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Is that possible to implement rect renderer with godot and using JSX/TSX to code the ui ?
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I thought it would be worthwhile to get some initial thoughts in on this too, for consistency purposes.
INSTALLATION | INSTALLATIE
:---: | :---:
Getting Started | Beginnen Met React
Add React to…
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In the initial load we see an error in the console (which might or might not be related):
```
marked.js:2 Uncaught TypeError: g.Renderer is not a constructor
at marked.js:2
at client.jsx:1…
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# Bug Report
This is a sample code for have a clean issue.
```tsx
import React from 'react';
class A {
Renderer = RendererA;
}
class B {
Renderer = RendererB;
}
const RendererA = () =>…
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in developer environment, my project is no issue,
this is my electron Tray
app.whenReady().then(() => {
let pathyuki: string
let homeyuki: string
let exityuiki: string
if (Constants.IS_…
zzxdt updated
6 months ago
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### What is the feature you are proposing?
I would like to create a component called `HasIslandWithReactRenderer` so that island will work even when using react-renderer.
Currently there is only…
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Hey thanks for the package! Any chance of getting `Suspense` and `async` support? For reference, `hono` just added experimental support for that concept https://github.com/honojs/hono/blob/next/src/js…
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### Describe the bug
## Setup
```ts
import type { Meta, StoryObj } from '@storybook/vue3';
import Button from './Button.vue';
import { h } from 'vue';
// More on how to set up stories at: …