-
The 1v1 matchmaker derives its fun from the fun of learning a game, and the fun of the game itself. It doesn't use any game design to be intrinsically fun on its own, and arguably it does worse than a…
-
Ladder positions should be configured per **model** in the script.
Then, the script should automatically find all placed objects/buildings (aside from the currently configured GTA:SA world objects la…
-
### Have you completed your first issue?
- [X] I have completed my first issue
### Guidelines
- [X] I have read the guidelines
- [X] I have the link to my latest merged PR
### Latest Merged PR Lin…
-
### 📚 The doc issue
It would be great if there was some kind of a readme for the model ladder (https://github.com/allenai/OLMo/pull/649). As far as I know there is currently no documentation for this…
-
**Is your feature request related to a problem? Please describe.**
Currently, the path for Scorecard Triagers is a bit vague and unstructured. The following excerpt from `CONTRIBUTOR_LADDER.md` des…
-
hello, i search the vanilla geometry for creating a custom ladder . this exist ?
-
A separate ladder where you can spend currency or XP to get "power ups" which help during a game.
Things like starting with an extra worker. Getting +% HP
-
Blocks you push up against to ascend (climb), or don't move forward to descend (unless crouching, to hang on stationary)
-
If you climb up/down a ladder the y value is off by 1. This is with the 202 client. Not sure about 204.
-
[v] The [FAQ](https://github.com/PrismarineJS/node-minecraft-protocol/blob/master/docs/FAQ.md) doesn't contain a resolution to my issue
## Versions
- minecraft-protocol: 1.47.0
- server: paper…