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### Describe the Bug
We have a model called POI, which is sometimes referred to using `poi` and sometimes referred to using `location` (For example, the event model stores `location`, but region us…
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Build the "Check out what’s near you" section, including the title, location cards, and associated details (location name, distance, rating, visit prompt, experience sharing link, and favorite icon). …
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Hi there,
We are trying to get csharp_nunit_test working with a particular dotnet library in our product that has some interesting requirements. Let's call it business.dll. At runtime, business.dll…
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![image](https://github.com/Questie/Questie/assets/55365231/6746e11d-6d65-405a-944e-ca24da9140e9)
Play for an hour or so... just do quests, smash them out... at some point the pats disappear and do…
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Hello,
Thank you for this wonderful package. It seems like this package achieves some complicated API calls (e.g., finding reachable locations within a certain time frame given a location). However…
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In this issue, we build the API to create and manage locations.
Latest Test Suite Status:
[![CI](https://github.com/parthasarathydNU/uber-ride-api/actions/workflows/main.yml/badge.svg)](https://gith…
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### Steps to reproduce
1. Add multiple (> 5) locations to Breezy Weather
2. Enable WeatherSpec broadcast in settings
### Expected behavior
Neither sender nor receiver should crash
### Act…
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I don't like having to constantly copy and paste my shaderpacks from instance to instance, I figured it would be nice to have a config option or ingame setting to include "%appdata%\.minecraft\shaderp…
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When we switch between locations with different weathers music should adapt to that and change accordingly but it keeps playing same music endlessly. Also music runs in background which should also be…
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Currently, we eagerly capture all entry locations in the index. We may be able to improve both performance and memory usage if we delay that to only when entries are interacted with.
Entries already …