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Currently a fixture/shape needs to have in its mask _every_ category that it doesn't want to collide with, which is the opposite of how it works in box2d
fixture:getMask says "Returns which categor…
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We are currently going back to XCode 15.3 in our CI, so this is just a tracking issue, and we can close it when we can comfortably use a latest version of XCode.
There is [a similar post](https://f…
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This can involve any of the following:
- Game either doesn't fill the available screen space (in both dimensions) or is partially/entirely rendered off-screen
- Game is stretched vertically or hor…
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### Describe the Issue (If applicable)
I'd like to use the Löve 2D game engine on my R36S, but it fails to run.
### How can the issue be reproduced? (If applicable)
```sh
sudo apt-get instal…
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For anyone else who is new to this course and is experiencing all of the issues that other users are posting about - please read the Assignment0 text.
I was getting frustrated from experiencing a…
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The game no longer works with last LÖVE release.
https://love2d.org/wiki/11.0
https://love2d.org/wiki/11.1
MCMic updated
6 years ago
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Hi. I'm a novice Lua mobile programmer and Love2D newbie and just found and tried out your 3DreamEngine and love it--it is amazing! I think it will help me create some amazing apps :-)
However, the …
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### Why is it worth to add this package?
It would help compile love2d projects from terminal itself, instead going "zip all - rename to love - open love loader - find archive - run"
similar to how i…
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Well this is harder than the simple android debug release. It's the same except that instead of running ant debug it needs some other processes like signing and so (I don't know how this work myself).…
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Hi!
It would be possible to make a issues for all things that do not run as expected with the current version of Löve, but an easier path, I think would be to just put a comment in the README.md abou…