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### Describe the bug
The script always runs in English, regardless of the selected language. Even with a custom EdgeTX build in another language or by setting
```
data.lang = "es"
data.voice = "es…
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Luarocks is a package manager for Lua. The Lua packages provided by OS packages sometimes don't match the Lua version included in pandoc, so they cannot be used in pandoc scripts. Installing packages…
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Transferred from https://github.com/tswow/noggit3/issues/42
Originally by https://github.com/gratural
Ihm, good day! Or night!
Have few small propositions about adding script fuctionaly, mostly r…
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SCRIPT ERROR: @jim-shops/shared/shared.lua:3: attempt to index a nil value (global 'Config')
[ script:jim-shops] > fn (@jim-shops/shared/shared.lua:3)
[ script:jim-shops] SCRIPT ERROR: @jim-sh…
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Currently installing the lua extensions requires git to be installed. This is rather common on developers machines but very uncommon on "normal end users" machines.
I suggest to add a fallback mechan…
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**Is your feature request related to a problem? Please describe.**
Plugins have a clear way to load them on startup of MQ by listing them in the MacroQuest.ini file.
Lua Scripts have similar way to …
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### Problem Description
```
58.169 Checksum for script D:/games/Factorio_1.1.107_Ultracube/temp/currently-playing/control.lua: 3702463597
58.171 Checksum for script __aai-loaders__/control.lua:…
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In pre-publishing review #91, I discovered a number of issues with `lua-api.md`
FYI: A **general problems** exist in this document with hash links.
> This is a helper function that returns an [e…
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adding lua scripting for mods to use would be pretty useful, even if it was just basic things like reading player inputs and modifying player positions
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This problem affects both RmlUi Lua and sgame Lua. When a Lua script causes an error (such as trying to index into nil), the Lua interpreter stops execution of the script by calling `longjmp`. It is p…