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This is my piece of code for adding items to the lucky wheel :
`val b = ArrayList()
val bitmap = BitmapFactory.decodeResource(resources, R.drawable.circle)
b.add((WheelItem(Color.p…
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I noticed a few more things.
It should be vi2 instead of vi in these two places, because clip2 is allowed to have different resolution and colorspace/bit depth:
https://github.com/pinterf/TIVT…
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I think it would be great to have the posibility to automatically select best pokemons of each species and select worst pokemons of each species that would be rejected/transfered. Also counting how ma…
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One aspect that has yet to be talked about is how a trading system will work. I think I've come up with a way to integrate shops so that both players and NPCs can use them. I've detailed it with some …
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[maptalks](https://maptalks.com) is a light JavaScript library to create integrated 2D/3D maps. Although it has a set of built-in drawing tools, some functions may be missing, so it is a good solution…
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### Feature Description
Element implements [MSC3440](https://github.com/matrix-org/matrix-spec-proposals/pull/3440). It adds another hierarchical level to channels, where responses aren't inline in t…
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- 你当前是什么框架(必填):uniapp
- 你使用的是哪个包(必填):app端
- 你当前插件的版本(必填):v0.0.10_3
- 当前环境是小程序还是浏览器(选填):google 浏览器 & app 真机调试
- 详细描述你的bug:运行H5,没有问题,但是运行App真机该抽奖插件的最新版暂不支持app端, 请通过npm安装旧版本【np…
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## Expected Behavior
Should not throw error.
## Actual Behavior
```txt
$ node test.js raw/0* …
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## Goal:
GDG Nashilk DevFest Nashik Application
## Info:
We will be using this application for GDG Nashik and to showcase the DevFest conference information.
## Style Information:
Sha…
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Hi! Great work on making the lib CRDT-compatible.
## The problem
So, when I draw a line with the "D" tool, just scribbling around without stopping the mouse or releasing left mouse button, bandw…