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Performance in maps with terrain specifically in the level editor lags heavily. This bug occurs in both Rebirth and The Bunker level editors respectively. I've noticed two possible work-arounds for th…
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in editor if calling set_mesh_library on a grid that has already items it crashes.
this where debugger leads:
![image](https://github.com/user-attachments/assets/10fb3c3d-fe0e-4c2c-9561-bf143c47e3b…
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A question rather than an issue, but how can I map one Entra Group to Multiple Umbraco Groups?
I want people from a certain group be mapped to Admins, Sensitive Data groups in Umbraco.
I want people…
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Before a user can save a map from the map editor, the map should be checked for poor design issues. These include:
- Hollow spaces disconnected from the rest of the map (a player could spawn here …
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[Feature] request Map Editor/galaxy editor
i would like to see a Map Editor/galaxy editor
also i would like also to see that the map faster syncro
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Ein container in dem für nxm maps nxm selektierbare Sprites(JComponents)(anfangs ' '-sprites) angezeigt werden.
beim constructor / nach dem painten ggf alle deselektieren.
wird ein Sprite angeklickt, …
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**Is your feature request related to a problem? Please describe.**
Develop a map editor, so that players can create their own maps within AoTTG 2.
- [ ] Migrate the Map Editor to AoTTG 2
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New tools
- #8152
- #10513
- #16765
- #18407
- #10135
- #18637
- #2053
- #2762
- #13364
- #12687
- Scalable tile brush and tile rotation support #9935
- #14506
Information
- (current i…