-
There's a problem with [] (indexing) operator. Indexing with with one number can be used to read value from the entire table, but it cannot be used to write to multidimensional table. While indexing w…
-
*@abdusco commented on Sep 28, 2017, 6:27 AM UTC:*
### Short description of the issue
I'm building an inputfield for a custom fieldtype. The inputfield will display a (possibly) long list of items w…
ghost updated
2 years ago
-
Some Unity API methods depend on them:
- [TerrainData.GetDetailLayer](http://docs.unity3d.com/ScriptReference/TerrainData.GetDetailLayer.html)
- [TerrainData.SetDetailLayer](http://docs.unity3d.com/Sc…
-
I would like to sort the collection like this, but the array is always sorted in DESC order.
The following gives me the correct sorting priority. It sorts `availability` first, then the `count`, but…
awsp updated
10 years ago
-
There has been some discussions lately about changing the type syntax for tensors, which currently looks like `Tensor[a]`.
Tensors, as we want them, are to be fixed in size and (optionally?) mutabl…
-
The chapter [Multidimensional Arrays](https://fortran-lang.org/learn/best_practices/multidim_arrays) should explain performance implications by the choice of indexing.
-
Hi,
- Is it possible to nest Dict Spaces?
- Is it possible for boxes to be multi-dimensional arrays? Matrices would be good enough.
-
So after looking through the optimizations of this library, we are more or less at a local minimum when it comes to our naive representation of multidimensional arrays. They are currently untyped and …
-
Dear @f-lopes,
the addition of support for `Map` types in #3 is great! In future forms, I will need to test with multidimensional arrays and maps (Array of Arrays, Map of Maps or even more dimensio…
-
This behavior strikes me as inconsistent:
```julia
julia> x1 = zeros(Bool, (Base.OneTo(2), Base.OneTo(0)))
2×0 Array{Bool,2}
julia> x2 = zeros(Bool, (Base.OneTo(0), Base.OneTo(2)))
0×2 Arra…