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It'd be nice to support all the [languages the Wii U supports](https://github.com/devkitPro/wut/blob/669a63bd0c53beb097302339a4af0b329a59a3f2/include/nn/swkbd/swkbd_cpp.h#L48) since that makes us more…
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Steam client version: 1691193224
Gentoo Linux amd64.
When you in Steam create a manual mapping for a gamepad that has an inverted y-axis (example: Wii Classic Controller), the resulting mapping en…
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I see support for both Xbox, DualShock, and Steam Controllers, but none for the Nintendo Switch/Wii U Pro Controller. It would be nice to map aiming with the gyro controls, for instance, as well as ta…
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This only supports windows!?
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**Edit:** new development: https://github.com/XForYouX/Cemu-Android
Obviously a huge task, but possible now due to the recent open-sourcing. The Wii U is the last major Nintendo console not available…
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It would be great to add support for wiimote, since the only existing project - linuxmotehook - seems stuck with [a bug](https://github.com/v1993/linuxmotehook/issues/5) that makes it totally unusable…
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What we know is that there seems to be a color space issue.
https://gbatemp.net/threads/fixing-vwii-mode.573265/post-9391136
(he says it's his display. But, I suspect that's the output from the cabl…
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Hello, I would like to know of the possibility, in adding turbo buttons, in the mGBA core for the nintendo wii.
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I'm trying to get this core working but it just freezes on a black screen after I hit "Load Core". Not really sure that this works.