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currently non-lua files default to a generic text editor but a custom mode for supercollider would be great. as of yet, noone has written one so this would be on us.
things the mode could provide …
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currently we aren't timestamping any OSC bundles sent from lua to SC,
(except for this one, loading engines - just as a demonstration of how its done with liblo:
https://github.com/catfact/norns/b…
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- polysub
- polyperc
- simpletest
these are commonly used across several scripts and studies/tutorials, so it'd be good if they weren't subject to messy user management.
this would mean compli…
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quoting @tehn:
note: i’ve sometimes seen a fresh startup with “audio engine fail” after update. either reboot or RESET through the menu and everything will be happy. trying to locate the reason for…
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Seeing this sometimes after using the `;restart` command in the maiden REPL.
Once this error has happened once I'm unable to get things running again using `;restart` or `stop.sh` / `start.sh` (same …
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follow-up from (#559), write-protect specific system tables:
- [x] `engine` #656, #657
...
/cc @tehn
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I get the following error when trying to open the scales demo on the buildroot image
```
Dec 21 19:06:31 norns ws-wrapper[129]: # script load: /root/dust/code/we/demos/scales.lua
Dec 21 19:06:31 no…
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there are a number of musically useful ways that lua callbacks could be synchronized to various clock sources:
- internal, using the `metro` system; these are high-priority threads using nanosleep,…
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Trying to run streams_sines on fates v.200106 and getting
```lua
norns.script.load("code/streams/streams_sines.lua")
# script load: /home/we/dust/code/streams/streams_sines.lua
# cleanup
# scri…
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tried installing kria_midi from maiden, got duplicate engine errors (which I believe is due to there being `./kria_midi/dust/lib/sc/Engine_MPEBow.sc` and `./kria_midi/dust/code/BowMPE/Engine_MPEBow.sc…