-
When trying to utilize a PGEX, the build just hangs with a 400 error in the browser console and the player shows a green screen. The `Build & Run` button also no longer is useable, and the user is for…
-
Currently the repo does not contain a LICENSE file. Can a dedicated license file be added to the repo so it cannot be missed?
-
I run cmake . and after this I run make but I get this error:
pge-template-project-main/include/olcPixelGameEngine.h:5977:4: error: use of undeclared identifier 'assert'
as…
-
# "fffaraz/awesome-cpp"
*22-06-2021 13:07*
> A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff. - fffaraz/awesome-cpp
A cur…
-
Good evening,
I wrote a small test app (a kind of snake) and of course implemented the score display using strings.
If I run the application directly under VS2022, everything looks great.
Since…
-
I was just able to compile and run the example program.
(My second program on Linux, right after Hello World of course.)
The example program draws white pixels, instead of random colors, result…
-
Hi.
I completed and "expanded" the rough NES emulator, but I wanted a more "familiar" font for PGE itself (`DrawString()`). By familiar, I mean my first machines' font, the T/S1000 and ZX Spectrum …
-
Hey, I have met with such problem. Can somebody try to repro it?
```
Build started...
1>------ Build started: Project: ZERO_CHECK, Configuration: Debug x64 ------
1>1>Checking Build System
2>--…
-
Hey, how are you! I am shopping for a Telegram Bot C++ library, and yours seems great. I've only looked at it for a few minutes and I see mostly what I like to see. Most importantly, only a few depend…
-
When I try to compile this file using gcc:
```cpp
#define OLC_PGE_APPLICATION
#include "olcPixelGameEngine.h"
class Example : public olc::PixelGameEngine
{
public:
Example()
{
sAppNam…