-
I had SteamVR_LoadLevel working but at some point stopped working, i recently updated to Unity 2019.2 and also to Steamvr 2.5. I didnt modify the script, but now loading message doesnt appear anymore.…
-
I'm experiencing flickering/disappearing overlay texture when using SetOverlayTexture with a Texture2D prepared using SharpDx.
I have two threads, one is generating a System.Drawing.Bitmap (a GDI+ …
-
Hello,
I created an openvr driver and it works fine. I have tried adding a device in the driver: TrackedDeviceClass_GenericTracker, this tracker device receives 3rd party positioning data via UDP, …
-
I use `OpenVR.Overlay.ShowDashboard("valve.steam.desktop");` quite a bit ... IIRC; I found that one via some forum.
Especially with SteamVR Input 2.0, it would be very helpful to be able to open e…
-
Valve Team,
In order to help you chase down this bug I created the smallest program I could think of that creates an overlay and calls SetOverlayInputMethod(gOverlayHandle, vr::VROverlayInputMethod…
-
### Describe the issue.
I started the prerelease to test functionality on the Linux native version of Resonite, while in VR. I opened the settings menu of the dash, the game stopped rendering anythin…
-
When using Valve Index Controllers clicking down at the top of the trackpad will start transcription when the start action is set as the thumbtack click in settings.
After snooping around the source…
-
I cant seem to get Notifications working, can you guys provide docs please?
I talk about the SteamVR notifications, `IVRNotifications`, `CreateNotification` etc
-
If "blockOculusSDKOnAllLaunches" is true then per-application setting "blockOculusSDK: false" has no effect.
My overlay app ([fpsVR](https://store.steampowered.com/app/908520/fpsVR/)) uses OpenVR a…
-
I was able to get this to compile and SteamVR sees it as a valid addon, but I don't see any options in the steam VR menu for this?
Can someone assist me?