-
I'm noticing whenever I stop playing in the editor, this exception is always thrown:
`ThreadAbortExceptionSystem.Threading.ThreadAbortException: Thread was being aborted
at (wrapper managed-to-n…
-
# Problem
sclang does not fully support sending OSC messages with extended type tags. Some tags are supported, but in an unintuitive and problematic way.
## Background
See #2887 and #1029 for…
-
Currently, `nil` in an OSC message array is converted to an integer 0 in the outgoing message. This makes it impossible for the receiver to know if it's a legitimate attempt to send 0, or a failure co…
-
https://github.com/alexbw/novocaine
-
I'm seeing inconsistent operation of the transmitter in which no audio is present, even though the RF drive is present. I confirmed this by looking at the RF signal at the gate of the MOSFET in AM mo…
w9ran updated
3 months ago
-
I'm currently working on a project involving an MQTT broker. I am looking into modifying this app, to also send data via mqtt. Do you think it's possibly? From my point of view, it's already doing 95%…
-
test with OSCQueryExplorer-0.0.6.zip:
Head & Wrist Receiver not work. (three cubes locate at 0.0.0, on the ground at the same place). no timestamp shows.
Tancker-sender can work.
Anyone can r…
-
Hello,
I try to send message, but I found a different limit for each type of argument.
That's depend of my computer or it's a limit of the OSC ? It(s possible to increase this limit ?
Or don't sto…
-
Hi,
I'm trying to get Unity and a Web App to be linked by OSC.Js
I based myself on the UDP-Browser demo to make myself the webapp.
Transmitting Websocket data over to Unity works without any is…
-
Currently the UDP over network option is not directly compatible with OSC (open sound control). OSC, I think, is looking for a text string (command) and number (argument) to be received over the UDP …