-
```
What steps will reproduce the problem?
1. Query GL for the max number of varyings, say this equals N.
2. Create a fragment shader and a vertex shader with N + 2 varyings:
a) N/2 vec3 varyings, …
-
```
What steps will reproduce the problem?
1. Query GL for the max number of varyings, say this equals N.
2. Create a fragment shader and a vertex shader with N + 2 varyings:
a) N/2 vec3 varyings, …
-
```
What steps will reproduce the problem?
1. Query GL for the max number of varyings, say this equals N.
2. Create a fragment shader and a vertex shader with N + 2 varyings:
a) N/2 vec3 varyings, …
-
[https://people.csail.mit.edu/devadas/pubs/pldi24_fhelipe.pdf](https://people.csail.mit.edu/devadas/pubs/pldi24_fhelipe.pdf)
Paper builds further on top of HECO, for optimal data layout
Paper impr…
-
Any plans to implement a better texture packing algorithm. Like [MaxRects](https://github.com/treefortress/TextureUtils/blob/master/src/treefortress/textureutils/MaxRectPacker.as)?
-
```
What steps will reproduce the problem?
1. Query GL for the max number of varyings, say this equals N.
2. Create a fragment shader and a vertex shader with N + 2 varyings:
a) N/2 vec3 varyings, …
-
```
What steps will reproduce the problem?
1. Query GL for the max number of varyings, say this equals N.
2. Create a fragment shader and a vertex shader with N + 2 varyings:
a) N/2 vec3 varyings, …
-
```
What steps will reproduce the problem?
1. Query GL for the max number of varyings, say this equals N.
2. Create a fragment shader and a vertex shader with N + 2 varyings:
a) N/2 vec3 varyings, …
-
Implement our Best Fit bin packing algorithm to operate in O(n log n).
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Project Name: Cloud computing for Quantum computer, Quantum computer for Cloud computing
Team Name: Qloud
Which challenges would you like to submit your project for?
Amazon Braket Challenge
Pr…