-
```
By xoslayer (18 January 2010 - automatically ported issue):
When set hunter's PET to the [follow] state , pet should come back and follow
player after the enemy has been killed.
In MANGOS this f…
-
Hey,
While trying to run the test file I've received this output-
sapir@wslinux57549:~$ cd /home/sapir/aehrc-Mirorr-24cc630/test
sapir@wslinux57549:~/aehrc-Mirorr-24cc630/test$ '/home/sapir/aehrc-…
-
```
By xoslayer (18 January 2010 - automatically ported issue):
When set hunter's PET to the [follow] state , pet should come back and follow
player after the enemy has been killed.
In MANGOS this f…
-
### What feature or change would you like to see made?
### Task
To perform segmentation on a scan and check them on a different scan. Check scan swapping on this [netlify](https://6671130a1ab67c00…
-
```
By xoslayer (18 January 2010 - automatically ported issue):
When set hunter's PET to the [follow] state , pet should come back and follow
player after the enemy has been killed.
In MANGOS this f…
-
Nadia should support combining schemas using oneOf, anyOf and allOf keywords.
The official [OpenAPI docs](https://swagger.io/docs/specification/data-models/oneof-anyof-allof-not/) can be used to pr…
-
Can someone pls help me??
-
```
By xoslayer (18 January 2010 - automatically ported issue):
When set hunter's PET to the [follow] state , pet should come back and follow
player after the enemy has been killed.
In MANGOS this f…
-
```
By xoslayer (18 January 2010 - automatically ported issue):
When set hunter's PET to the [follow] state , pet should come back and follow
player after the enemy has been killed.
In MANGOS this f…
-
hello, ive recently been using your amazing godot gif exporter!
but im having an issue with the exported gif not looping,
ive set the begin_export to 0 or a really high number and the gif only loops…