-
In terms of audio, we can roughly distinguish between two different types of sounds:
- **Game Sounds** is what the gamelogic produces, and what's sent to the cab's speakers. For ROM games, that's t…
-
Thanks for reading my topic.
Visual Pinball Engine current code version is ready to run in Linux ?
Not demanding , but perhaps in next year will be released the first version ?
Have an good week.
-
> 2020 was an overloaded faceplant for humanity, right? Thanks for devoting your scarce attention in trying times to this small slice of the meaty pie that is Python quality assurance. **You are aweso…
-
# Motivation
This proposal is about improving the sound emulation accuracy of Sound Blaster cards, and making the overall DOSBox Staging audio experience more pleasant by adding a few important enh…
-
Original floppy release had Roland MT32 capability. Only allows music or sounds, not both at the same time. Here is a copy of the needed release, not sure if anything else differs between this release…
-
Apologies for asking a question here as it's neither a bug report or a feature request. If there's a more appropriate channel to ask please let me know!
When using Amiberry with RetroPie I'd like …
-
**Describe the bug**
thumbs not generating correctly.
The same thumbnail is generated to multiple dials - for example a thumbnail of a single website is partially loaded on 2 dials.
Also there some…
-
First of all I would like to say that you did an amazing job creating this elm package. It's a well documented package and friendly starting point for learning Elm, while playing with the physics and …
-
In the run_sniper() function of barrierpoint.py script, at line 247, I can see that the ex_log() call is commented out. Is it because of the case that sniper is unable to run multi-threaded pinballs, …
-
Currently we have many similar tags:
```
2d
3d
abstraction
Active Directory
Actor
actormodel
AD
adobe
ADO.Net
ADO.NET
agplv3
ajax
akka
alamofire
album
algebra
algorithm
Algorithm
a…