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One of the cooler features of NwN is the vials of poison you can find or buy and the classes you can take to take advantage of them.
Unfortunately they just a little bit of housekeeping to tweak the…
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I see that the named poisoning was removed. That was a great feature, can it be brought back?
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### By submitting this bug issue, you agree to the following.
- [X] This is a bug in the software that resides in this repository, and not a support matter (use https://otland.net/forums/support.16/ …
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The current GitHub Actions cache poisoning section (https://cloud.hacktricks.xyz/pentesting-ci-cd/github-security/abusing-github-actions/gh-actions-cache-poisoning) is a bit light on details.
I've …
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The poisoning/intoxication branch may require additional structuring/hierarchy, previously discussed on #3002
I will be evaluating some review articles to assess if there are common hierarchies th…
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https://github.com/llvm/llvm-project/blob/84ce230e4298672bb5247170d6183b31aa06fc4b/llvm/lib/Transforms/Scalar/CorrelatedValuePropagation.cpp#L1181-L1202
LHS could be `undef`.
Alive2 report: http…
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Did any analysis or action come out of the poisioning survey? I see that the the survey results are in this repo but I can't see or remember anything coming out of that. I'm raising this because lock …
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If poisoning is persistent by another item.
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Maybe disable Food Poisioning for animals?
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#### Issue Description:
Pokemons aren't taking poison damage.
#### What happens:
Your pokemon get the "Poisoned/Badly Poisoned" effect and doesn't take any damage.
![image](https://user-images.g…