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Pipeline state
- [ ] Dynamic state
- [ ] Shaders
- [x] Blend State
- [ ] Pipeline layout
- [ ] Rasterizer state
- [ ] Vertex input
- [ ] Depth/stencil state
- [ ] Input assembly
- [ ] Ren…
paroj updated
4 years ago
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I wonder how to implement the binary PSO, where the values of the particles are vectors of 0's and 1's.
It is useful for feature selection, when 0 mean doesn't include the correspond feature for th…
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Hi, it seems the equation in PSO doesn't work effectively, this is the code:
```
def demo_func(x):
x1, x2 = x
return -20 * np.exp(-0.2 * np.sqrt(0.5 * (x1 ** 2 + x2 ** 2))) - np.exp(
…
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project = PSO AND status = "Waiting for creator" and priority = High and NOT status CHANGED AFTER -1d
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your test compression file tests/test_compress/Indentation.pdf is faulty as un terminated hence is too long the true file is
[Indentation-fixed.pdf](https://github.com/user-attachments/files/1593299…
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```
$ kubectl get pods -o wide -n storage
NAME READY STATUS RESTARTS AGE IP NODE NOMINATED NODE READINESS GATES
pso-csi…
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```
What steps will reproduce the problem?
1.launch any version of PSO1&2 or PSOIII CARD
2.The Wii or Wii U reboots or get stuck on a black screen.
3.
What is the expected output? What do you see in…
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```
What steps will reproduce the problem?
1.launch any version of PSO1&2 or PSOIII CARD
2.The Wii or Wii U reboots or get stuck on a black screen.
3.
What is the expected output? What do you see in…
-
```
What steps will reproduce the problem?
1.launch any version of PSO1&2 or PSOIII CARD
2.The Wii or Wii U reboots or get stuck on a black screen.
3.
What is the expected output? What do you see in…
-
```
What steps will reproduce the problem?
1.launch any version of PSO1&2 or PSOIII CARD
2.The Wii or Wii U reboots or get stuck on a black screen.
3.
What is the expected output? What do you see in…