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### Describe the bug
When building dependencies for VisIt 3.4.1 with the following command:
```
env PAR_COMPILER=/opt/visit/3.4.1/linux-x86_64/bin/mpicc \
PAR_COMPILER_CXX=/opt/visit/3.4.1/lin…
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I would like to use OpenGl_ShaderManager to build a custom shader in a python-occ app. But there doesn't seem to be a Python wrapper for it. Did it slip through or was this done on purpose?
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### PyOpenGL Library
**PyOpenGL** เป็นไลบรารีในภาษา Python ที่ทำงานติดต่อกับ OpenGL และรวบรวม API ที่เกี่ยวข้อง สร้างขึ้นโดยใช้ไลบรารี ctypes มาตรฐานและภายใต้ใบอนุญาตซอฟต์แวร์ชนิด Open-Source เเบบ …
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Create a sdl2 wrapper with WebGPU support and port sample applications that already works with emscripten. This would cover wasi-webgpu when using retrowin32 for web development.
Create both native…
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Thanks for your interest in our research!
If you have problems running our code, please include;
1. your operating system and the version,
2. your python version,
3. your pytorch version,
4. …
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I ran basic_display.py,but it failed.
```
Traceback (most recent call last):
File "e:\programming\python\pyigl_viewer\PyIGL_viewer\viewer\viewer_widget.py", line 85, in initializeGL
self.add…
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**Environment:**
You can get some of this info from the text that pops up in the console when you run a pygame program.
- **Operating system**: Windows 11
- **Python version**: 3.11.6
- **SDL …
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Type: Bug
# Behaviour
I have a new python project, with a `.venv` directory that is correctly picked up by the Python extension. The virtual environment is obviously used correctly when I edit t…
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The thing is, I can create an egl context by calling moderngl through python, ctx = moderngl.create_context(standalone=True, backend='egl'), I can successfully call egl, and I can also call gpu succes…
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Hi!
When I try to run the code in Collab, on the line `!python scripts/demo.py video.source=assets/videos/gymnasts.mp4 video.start_frame=10 video.end_frame=60`, it gives the error `INFO No OpenGL_…