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TCP is harder to NAT punch, and UDP makes good sense for a semi-reliable synchronization/transfer mechanism for a variety of other reasons.
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Hello,
1. Can we conclude that Pub/Sub performance solely depends upon the performance of the UDP stack of the system!?
2. So if I want to achieve better real time performance, my first step sho…
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When ports are specified for assignment-client, local port is correct but external ports are still choosen at random, causing connections to fail if UDP hole punching fails. A way to specify external …
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### The issue
I noticed that masscan often does not find ports that are found by nmap (reason: udp response)
```
$nmap -p 123 -sU 192.168.1.123 -vv
Starting Nmap 7.93 ( https://nmap.org ) at 202…
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Hi
What is the underlying implementation differences between Streams API and Datagram API with OWT server / client implementation using chromium ?
Does datagram API use UDP at transport layer ?
…
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TCP requires a handshake and is slow. Can we please use UDP as protocol instead? Maybe provide some sort of support to make it a bit reliable in safe mode though I don't think that will be necessary.
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`tcp::Socket` has a `send_queue()` method to check the status of tx_buffer (which can be used to implement flush), but `udp::Socket` is missing any equivalent functionality to check tx_buffer status (…
phire updated
10 months ago
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Currently, actors can be spawned with UDP connections, though we may model them with reliable ordered networks.
It would be cool to be able to spawn the actors with TCP connections to have this be …
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### Describe the bug
No issues with TCP, but with the exact same configuration with UDP I get about a second or two of streaming, followed by a barrage of messages saying "Remote bridge {GUID} retire…
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OpenVPN implements its own reliability layer on top of UDP (it's worthy to note that it's used for TCP too). We should follow the reference implementation as closely as possible.
This basically boi…