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When a game, Muck in this case, is run through RenderDoc or apitrace, doorstop's hooks fail to activate.
I confirmed that winhttp.dll loads in the game's process, but no environment variables from do…
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If you are having trouble importing a .rdc file with this add-on, please provide the following information:
- The .rdc file
[venise-RD_1.31](https://github.com/eliemichel/MapsModelsImporter-sampl…
DiBop updated
5 months ago
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It seems like we could get a much deeper OpenGL debugging experience by installing and deploying Nu to a Mesa OpenGL server. Perhaps we could even debug into the Mesa C code itself.
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### Steps To Reproduce
Steps to reproduce the behavior:
1. nix-shell -p renderdoc
### Build log
```
error:
… while calling the 'derivationStrict' builtin
at /builtin/der…
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3.0.1 doesn't build on armeabi-v7a, although judging by the error output I can't see how would build on any 32bit system:
```
FAILED: CMakeFiles/demos.dir/vk/vk_test.cpp.o
/tools/android-sdk/ndk/2…
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Shall we upgrade the minimum version to 3.2, or maybe allow end user to override it?
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I'm getting a black viewport running on Linux. Initially, I found that pxr/garch doesn't support EGL, and can't capture the context on wayland. But forcing to run under XWayland, I get a black viewpor…
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**Description**
The vulkan backend fails to initialize in renderdoc on wayland.
I am not sure where the responsibility lie between wgpu, winit and renderdoc. I'll document what I know here for f…
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[Marketplace](http://marketplace.xbox.com/en-US/Product/Watch-Dogs/66acd000-77fe-1000-9115-d802555308b7)
Tested on xenia-project/xenia@16e33cf1
# Issues:
Game not load after the intro and not a…
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If you are having trouble importing a .rdc file with this add-on, please provide the following information:
- The .rdc file: the file worked under windows
- Your GPU name: none
- Version of th…