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**DateTime: 10.20.2017
Reference: RiotAPIDevComunity on discord**
```c#
TuxyMcTuxFace
Runes Reforged changes in the Riot Games API
```
[http://riot.com/2hQWhUt](https://discussion.developer…
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Hello,
currently I try to compile your app. I have
- cloned the source code (git clone https://github.com/vector-im/riot-android)
- opened it into Android Studio
- run sdkmanager --licenses
- cl…
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W E E K 4 - HALF WAY DONE LESSS GOOOO BOIIII
I am laying out the general path that I believe you should take to keep going on this project. If you feel you may want to go a different route or do th…
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Hi Riot,
it would be nice to have a tournament/match Api to create and evaluate created matches.
What do you think?
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Riot iOS is failing to turn links like `maunium.dev` into a link. Is there a list of known TLDs somewhere that Riot iOS uses, and if so can we use a regex instead (or does Apple provide an API or this…
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I couldn't find an easy way to cache the data received from this API, so I've made (is still making) a wrapper that wraps this API.
Cached data, even when the data is from the STATIC V3 API, can be…
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We must verify if the Riot API is using int64 for matchID and summonerID
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Currently riot adds properties to Dto very often.
When they add some, this driver don't work because of "Property *** does not exist" error.
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Some sites, like Riot.im, use IndexedDB as while LocalStorage provides similar functionality, the 5MB limit on LocalStorage is too little for some sites to operate.
A while back Riot.im switched to…
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This is intended to track bugs found by the peripheral selftest, so that the bugs are not only found but eventually also fixed :)
- [x] Incorrect Arduino Mapping on Nucleo64 boards (see https://git…