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Comment from Mado:
potom ja mam trosku vyhrady k tej manipulacii s objektom, resp k rotacii kamery...tie uhly pohladu su obmedzene a neda sa pozriet na spodok objektu. Neslo by to nejako unlocknut? A…
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We should support simple transformations for each primitive #1.
Those could include in order of priority:
- rotate (around a freely selectable axis) (from https://github.com/ComputationalRadiationPhy…
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Rotations appear to be happening relative to the cubes local space when they should ideally be happening relative to world space
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I was using the wide-resnet to test the equivariance of rotations of 60 degree, and I set the parameter 'N'=6. to test the equivariance, i transformed the input like this
`elements = m.gspace.testing…
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Hello HOAlibrary crew,
I am in the process of linking the HOA library to an offline audio processing library I am writing, and in doing so I noticed that you had no implementation for 3d rotations.…
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Hi,
Are there any plans to improve location data, by getting times as well as x,y co-ordinates from replaying parsing? I think there could be some cool stuff to analysis around team rotations particu…
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The specific scripts for HeadLook.cs and LanceController.cs need some serious attention. This is the first piece of our game play that the player experiences, if we cannot clamp these rotations or mov…
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Would PRs to add rotation functions be accepted?
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@danicalombardozzi @samsrabin and I talked briefly today about what might be needed to allow cover crops, multiple cropping and crop rotations. Although this isn't high priority, I thought it would be…