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the 16:9 cutscenes added from cutscene revamp are scaled back to 4:3 if sa2 render fix is enabled. Tried disabling all other mods and only keeping cutscene revamp and this enabled, issue still persist…
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## Exception Report
```
SAMM Information:
Manager Version: 1.2.11
Current Game: Sonic Adventure DX
Game Directory:
Manager Location: C:\Users\User\Downloads\SA Mod Manager\
Runn…
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I did quite a few HD GUI style assets for a mod I made for SA2 for Chao World Extended.
[link here](https://gamebanana.com/mods/33149)
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In a different post Hugh had suggested using DGGS. We should consider how this or other grids could be applied to Australia. We should also consider whether to assign LGA, SA2, or other kinds of regio…
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New to GitHub so don’t know if there’s another place for comments / requests like this..
For “kicks and giggles” I connected my D4 Audi A8 4.2FSI 8HP55, Audi calls this transmission AL551, to VW_Fla…
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For example, it still only mentions the 2011 version of SA2 even though we've had the 2016 version for awhile now.
kring updated
6 years ago
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I tried to open a second instance of Pokémon TCG, with another save (renamed .sa2) and tried to enter in the Card Pop! option to perform the Card Pop! but doesn't recognizes the another Game Boy.
![i…
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I don't know why this has begun to happen, but for some reason, certain games that have .sav files for ingame saves don't seem to recognize that there is a saved game present. In these cases, starting…
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```
Option to set per-port capture filters, like IXIA.
For example similar to IXIA capture APIs : captureFilterDA, captureFilterSA,
DAMask1, DA1, DA2, SAMask1, SA1, SA2 etc
```
Original issue repo…
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Example:
```
import torch
def foo(x):
return torch.ops.quantized.add_scalar(x, 3)
x = torch.quantize_per_tensor(torch.rand(3, 4), 0.01, 0, torch.qint8)
torch.jit.trace(foo, (x,))
```
…