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I need to generate the useNowFrames dynamically through the user input. How can i do that ?
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**Describe the bug**
this code will make the CPU 100%:
const frame:Frame = new Frame('background-image: -webkit-gradient(linear, left 0, right 0, from(rgb(4, 94, 170)), to(rgb(1, 152, 216)));-webkit…
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I'm trying to run multiple instances of render at the same time to speed up the process of creating thousands of animations. This works fine on my system except for the fact that the .pngs get mixed u…
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The custom nodes (specifically, the cloud dome) are no longer rendering properly
See commit 660a3bb9f1d9effb5f2c534e575ea5d90f650c34
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My blender scene is totally broken when importing it with the collada translator.
- lamps aren't exported, neither camera
- My mesh is totally broken (I've got like an explosion of vertices).
See thi…
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## An error occurs when importing a declaration file.
### error 1
```ts
import { ObjectInterface } from "@daybrush/utils/declaration/consts";
```
```
16 01 2019 20:12:10.435:ERROR [karma]: Error…
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scenejs@1.1.5
the API:
` /**
* remove property value
* @param {...String} args - property name
* @return {Frame} An instance itself
* @example
frame.remove("d…
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## Description
I'm having a lot of struggle doing simple animations of UI elements using tweens. They require a lot of imagination, prediction, small adjustments, while constantly jumping between pre…
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I created a carousel component through the scenery package of scenejs. It works fine when I click on the next or previous one, but I don't know how to make it play automatically, because I didn't set …