-
Hi based Nox,
we're trying to make some app for windows that need to parse replays.. We tried compiling protobuff etc but to no avail..
I was wondering if had any plan to port this stuff to the u…
-
Ideally `matchzy_minimum_ready_required` would be set to `1`, meaning that 1 player **from each team** is required to be ready, that way one player can ready up for their team. Based off of https://gi…
-
Im following the development of the plugin since you created the repo.
When we are going to see documentation and what are the future plans for it as i can see you are actively developing this one
-
Bear with me here...
A few times now, here and elsewhere, I've found myself using the term "Fun", like (paraphrasing):
* Botting isn't "Fun"
* Having to carefully keep your stats maxed while le…
-
PvP is one of the rich parts of the game at high level, but is hard to get into. Perhaps allow nonpk characters to scrimmage with each other (maybe limited to an arena) whenever they want, at lower ri…
-
In working on scheduling some social posts for the Developer Blog today, I noticed that the generated thumbnails are inconsistent and are not great. Here are a few examples.
| | | |
| --- | --…
-
Prevents HTML pieces from working in Android 14. See:
https://chatgpt.com/c/67170112-4a64-8009-abaa-44fd858d4601
and:
https://developer.android.com/about/versions/14/behavior-changes-14
Th…
-
**Describe the bug**
A select few commands do not respond fast enough, usually because of lots of data to process (i.e. upwards of 10 teams can cause some to break)
**To Reproduce**
Steps to repr…
-
```
Using spawn points configuration 0x92ED0ADB
13:57:34 [EROR] (cssharp:Core) Error invoking callback
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an inv…
ZUBAT updated
2 months ago
-
Author: @rmarquis (Spyhawk)
Date: 2019-09-08
Redmine Issue: 1346, https://dev.etlegacy.com/issues/1346
---
Since PB was responsible for giving unique ID and check for collision (dropping playe…