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I see that #488 was closed as completed. However, it doesn't look `unsigned int` works. The below shader results in the following error message when `unsigned` is used with `int`:
```
shader.hlsl(26…
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hello! beautiful mod you did here 🐢
i was wondering if it's possible to add shader support? at least when using sildur's vibrant shaders the portal doesn't render at all.
minecraft 1.19.2, forge 4…
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**Describe the bug**
In the Solaris viewport, the camera projection shader always uses the render camera. An exported USD file has the wrong camera name for the projection shader ("/stage/projection_…
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### Package name
directx-shader-compiler
### Brief description of package
A compiler for HLSL to DXIL (DirectX Intermediate Language).
### URL for package's homepage
https://github.com/microsoft/…
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Most people will download only the latest version and not care about older versions.
You may want to move all the older version links to another .md
and also leave a link to the same #title of t…
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There exist a number of devices whose OpenGLES drivers do not support SSBOs or image uniforms in vertex and fragment stages.
The current Compatibility mode proposal states that the maxStorageBuffe…
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### Your suggestion
When loading a Wii U Game Under Cemu it normally shows: "Compiling Cached Shaders" and "Loading Vulkan Pipelines"
And Info on the Bottom Left
A simple option to disable it would…
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When custom data added to constant function output that is expected to be accessible in evaluation (domain) shader, the wrong location is generated.
Decompiled GLSL generated by SPIRV-Cross:
```
…
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### Description
Included are 2 shaders. A GLSL ES shader, and a direct HLSL11 port of the shader (yeah, the shaders aren't super tidy or fully optimised yet, but that's not the point)
The GLSL ES sh…
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This ticket will track the creation and implementation of .blend files which house slottable NodeGroup setups for various shader features.
## RGBA Improvements
- [x] Channel splitting for RGBA c…