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Since shader graph is now supported for non-URP project, I've been trying to convert this URP shader into a non-URP shader graph. But I keep encountering error with the custom node in the shader graph…
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Hi
How can I make the HDRP Lit material to get at least albedo/difuse texture instead of/in addition to color?
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### Describe the bug
`plots` crashes upon startup with the error (it's massive, here is the relevant bit):
```sh
> plots
OpenGL ES version: 3.2
Traceback (most recent call last):
File "/nix/st…
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Is this supposed to be something that is basically shader graph in a separate application without using shaders or something that can be used with it? To me, it seems like the former, because shader g…
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I did not succeed to make stereo like I was able to in the past.
So I am looking to do it in the new system of OpenXR or Q3.
https://docs.unity3d.com/Manual/SinglePassInstancing.html
The ol…
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Given the following material:
```
```
Generating the OSL shader code yields this the following abbreviated code.
```
…
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-basic unlit shader example using vertex color node (no error but I would expect to see the vertex colors defined by the model)
![image](https://github.com/cocos/cocos-creator-extensions/assets/96149…
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### Search first
- [X] I searched and no similar issues were found
### What Happened?
Hello,
my Graph View is not working.
I've found some other reports about this, but none of them could fix m…
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_Development Branch: [feature/render-graph](https://github.com/lukakldiashvili/Unified-Universal-Blur/tree/feature/render-graph)_
_To test, download repository as zip and move contents into the pro…
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```
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Rendering.Universal.ShaderGraph.CorePasses.AddAlphaClipControlToPass (UnityEditor.ShaderGraph.PassDescri…