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## Bevy version
Since retained render world.
## What you did
Run scene viewer with this scene [test1.zip](https://github.com/user-attachments/files/17528043/test1.zip) (`cargo run --example scene_v…
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**Describe the bug**
On Mac. This happens when miner comes to the foreground after being behind windows.
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An anonymous user has submitted a new wiki via our [submission form](https://form.getindie.wiki).
Link to origin wiki: https://shadowsoverloathing.fandom.com/wiki/Shadows_Over_Loathing_Wiki
Link t…
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Apologies if this is not the place to ask - I don't have much experience with Github!
Would it be possible for you to add a setting for increasing shadow draw distance? I've been trying to modify it …
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### Describe the bug
If I have an option with type `attrsOf (attrTag { ... })`, and use a submodule for the types of the tag, this submodule receives the tag name in `name`, rather than the parent …
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#### 그림 90.4.201.a101. `그림자-강조` 대화상자 (Windows) (우리말)
#### 그림 90.4.201.a102. `그림자-강조` 대화상자 (Windows) (영어)
#### 그림 90.4.201.a103. `그림자-강조` 대화상자 (Mac) (우리말)
#### 그림 90.4.20…
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Dear all, have you ever be faced with this issue that if you use pics with alpha channel, the output ply file will contain a lot of black shadows(long and flat black gaussians) around the object?
![2…
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Please add some sort of shadow filtering/blurring.
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Regarding the issue https://github.com/yshui/picom/issues/1352 now is fixed but a line above and sometimes under the window is painted.
### Platform
Arch, bspwm wm.
### Configuration:
…
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**Describe the bug**
Hi,
We received a feature request from production to see if we can toggle "casts shadows" for USD geometries in the same way as native Maya geometries, since proxy render de…