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Im using Sildurs Shaders but this is with every other too
I cant see any Errors in the Log an the Block.properties gets loaded correctly
[Client thread/INFO] [Config]: [OptiFine] [Shaders] Parsing…
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Been trying to make a modpack that has shader support, and I have discovered that, as long as RLFoliage is installed, whenever my shader of choice is on (Complimentary Shaders) it causes glass blocks …
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I tried out whether this mod would work with OptiFine and the Continuum shaderpack (version 2.02) which seemed to be successful after setting Render_Other_Modded_Skybox to true for all dimensions, but…
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https://github.com/ReplayMod/ReplayMod/issues/890
### Minecraft Version
Minecraft 1.20.1
### Iris Version
iris-mc1.20.1-1.6.5.jar
### Sodium Version
sodium-fabric-mc1.20.1-0.5.0.jar
…
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### Description of Issue
While mining, moving, or interacting with the world in torchlight with Ambient Occlusion on, ghostly afterimages of items in hands (i.e., shield, pickaxe) remain for a few se…
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![2563-03-02_09 13 49](https://user-images.githubusercontent.com/61539598/75640146-94239180-5c66-11ea-8be8-ae0b5118408b.png)
Translucent off
![2563-03-02_09 14 20](https://user-images.githubusercont…
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## Bug Report
The totem dance "Zaphkiel Waltz" was successfully performed and the progress bar showing remaining time of effect is stuck on screen.
[##]Expected Behavior
Bar to disappear after ef…
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### What happened?
Using https://www.curseforge.com/minecraft/customization/sildurs-vibrant-shaders which im my opinion testing a bunch of well-known shaders is the best one (atleast when using for…
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### Describe the bug
影mod + 操作パーツ = 落ちる
### To Reproduce
・操作パーツがある車がある状態で影を付けると(internal以外)死ぬ
・影(internal以外)つけて操作パーツある車を生み出すと死ぬ
操作パーツが付いてない車 + 影modは問題ない
同じモデルをActionPartsじゃなく普通のParts…
PC28K updated
2 years ago