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http://www.openvdb.org/documentation/doxygen/transformsAndMaps.html
When partitioning world space with a regular grid, two popular configurations are cell-centered and vertex-centered grids. This is …
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### Please confirm there isn't an existing open bug report
- [X] I have searched open bugs for this issue
### Summary
Even when system is correctly identified as BIOS by Calamares, Calamares …
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Current texture atlas generation creates same section size for each texture as image
![image](https://github.com/M3-org/CharacterStudio/assets/1117257/f99f9f99-eeb3-4dce-ae77-6b9bf314103a)
But s…
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We have a case (the `cosmo8` dataset) where a spatial dataset is extremely skewed (always hashes to a single partition), making queries very difficult. If we had a MyriaL query that applied a balanced…
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According to this paper it possible to do an exact representation of polygonal objects by differentiable scalar fields based on binary space partitioning. Correct me if i'm wrong but isn't distance f…
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Hi,
I have a question about the optimization for the boolean operations.
Specifically, is there any space-partitioning data structure used in accelerating the operations?
As I am trying to apply …
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Apologies if this is answered elsewhere but assume:
- my config space has some general "Type" option, which say must be set to either A or B
- a bunch of boolean options A1, A2, A3, A4, ...…
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**Describe the bug**
As reported by @lzammit, default swap space when using ZEN image based on Debian (since v11) is too small (979 MiB).
We should set a greater value.
We will also need to adj…
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Just another game challenge suggestion. Would be interesting to see how you could implement something "3D" in p5. Considering the original Doom and Wolfenstein weren't even true 3D (they just used bin…
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...to avoid the supernode problem. The proposed fixes to the problem for Neo4j 1.6 won't really improve our use case, as most discussed solutions have involved partitioning a node's relationship space…