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Not supported...
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When the app is launched it should show a main menu screen first.
- [x] Workout how to transition between scenes
- [x] Transition on tap to main game scene
- [ ] Add Play Button & Title Text
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When I create my first project using KKNewProject and open it in Xcode6.1, it shows this error after I tried to build it in my simulator. Any help will be appreciated!
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We need accurate collision detection with the player and naval mines
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Here are a few high-quality resources
Elise Huard has an excellent (pay-what-you-like) book "Game Programming in Haskell" available here: https://leanpub.com/gameinhaskell
The book uses gloss a…
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Having the option to manually start and end the effects allows for more use-cases.
Right now, this is only possible by manipulating the `alpha` of the effects which is not ideal in terms of both user…
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I've been trying to figure this out. I've done it with opengl. But I have an orthographic projection which has a 2D drawing on it. As the 2D drawing changes, the image must be applied to the plane as …
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Wow! There's a lot going on here :)
Very cool to see that you are pursuing a real idea, and I'm excited to see what you do with it. I'm also excited to see how some game development stuff looks, be…
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Hi,
I am using FLAnimatedImage in my game.
It is really nice.
But when i place this gif over SpriteKit's SKScene , unfortunately speed of my gif was decreased.
Same "FLAnimatedImage" object give dif…
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when build ,it take a error:/Users/xxx/Crystals.spritebuilder/Source/Resources/Published-iOS: No such file or directory